![]() Artificer recently received a slew of buffs, including increased nanobomb damage and higher drop-off during fights. But, honestly, I believe she is deserving of a promotion from C to B. I’m sure a lot of people would argue that Artificer should be at B. For me, he’ll always be in the C tier (at least in survivor mode). ![]() Until Acrid can do more than melee attacks and survive in the later levels of the game. If that isn’t an option, gather all of the appropriate stuff, such as a ukulele, ceremonial daggers, gasoline, and will-o-the-wisp. If you still want to use Acrid, my personnel advice is to do so solely in multiplayer. However, if you think about it, a 10% increase in health over time is not unusual. If you look at his primary, Vicious Wounds, it’s decent, but you also have Mercenary, who does the same thing better and can also survive longer levels, unlike Acrid, who has a hard time finishing enemies.Īcrid has recently received a regeneration buff, which now extends even further over the terrible wound and hungry bite. His skills are admirable, but they are no more valuable than a hit-and-run specialist. Acrid, on the other hand, is the last character I choose whether playing solo or in other modes. My tandem partner usually gets Acrid with Blight, while I use Poison, resulting in an awesome combination for leveling up. ![]()
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